﻿using Engine;
using Engine.Graphics;
using System;
using System.Linq;
using System.Collections.Generic;
using System.Reflection;
using System.Xml.Linq;

namespace SedecimBase
{
	internal class SCSC : LoadingScreen
	{
		public override void Enter(object[] parameters)
		{
			base.Enter(parameters);
			RectangleWidget rectangleTH = new()
			{
				FillColor = Color.White,
				OutlineColor = Color.Transparent,
				Size = new Vector2(256f),
				VerticalAlignment = WidgetAlignment.Center,
				HorizontalAlignment = WidgetAlignment.Center,
				Subtexture = ContentManager.Get<Subtexture>("Textures/SCPoem")
			};
			AddChildren(rectangleTH);
		}

	}
}
